[RDF data]
Home | Example Publications
PropertyValue
dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/candc/Ang17>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Dennis_Ang>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3059454.3078706>
foaf:homepage <https://doi.org/10.1145/3059454.3078706>
dc:identifier DBLP conf/candc/Ang17 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3059454.3078706 (xsd:string)
dcterms:issued 2017 (xsd:gYear)
rdfs:label Difficulty in Video Games: Understanding the Effects of Dynamic Difficulty Adjustment in Video Games on Player Experience. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Dennis_Ang>
swrc:pages 544-550 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/candc/2017>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/candc/Ang17/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/candc/Ang17>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/candc/candc2017.html#Ang17>
rdfs:seeAlso <https://doi.org/10.1145/3059454.3078706>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/candc>
dc:title Difficulty in Video Games: Understanding the Effects of Dynamic Difficulty Adjustment in Video Games on Player Experience. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document