On developing a procedural level generator based on the Model Synthesis algorithm in the context of serious games.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/ccnc/PaolilloCTBP24
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On developing a procedural level generator based on the Model Synthesis algorithm in the context of serious games.
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On developing a procedural level generator based on the Model Synthesis algorithm in the context of serious games.
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