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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/cgames/DaconceicaoLCL13>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/C._Shaun_Longstreet>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Carsten_Locke>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ricardo_Daconceicao>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FCGames.2013.6632637>
foaf:homepage <https://doi.org/10.1109/CGames.2013.6632637>
dc:identifier DBLP conf/cgames/DaconceicaoLCL13 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FCGames.2013.6632637 (xsd:string)
dcterms:issued 2013 (xsd:gYear)
rdfs:label Semi-automated serious educational game generation: A component-based game engineering approach. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/C._Shaun_Longstreet>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Carsten_Locke>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ricardo_Daconceicao>
swrc:pages 222-227 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/cgames/2013>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/cgames/DaconceicaoLCL13/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/cgames/DaconceicaoLCL13>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/cgames/cgames2013.html#DaconceicaoLCL13>
rdfs:seeAlso <https://doi.org/10.1109/CGames.2013.6632637>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/cgames>
dc:title Semi-automated serious educational game generation: A component-based game engineering approach. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document