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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/cgames/YoussefS12>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Amira_E._Youssef>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Walaa_M._Sheta>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FCGames.2012.6314579>
foaf:homepage <https://doi.org/10.1109/CGames.2012.6314579>
dc:identifier DBLP conf/cgames/YoussefS12 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FCGames.2012.6314579 (xsd:string)
dcterms:issued 2012 (xsd:gYear)
rdfs:label Using chaotic 3D watermarking for game design copy right protection. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Amira_E._Youssef>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Walaa_M._Sheta>
swrc:pages 221-229 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/cgames/2012>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/cgames/YoussefS12/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/cgames/YoussefS12>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/cgames/cgames2012.html#YoussefS12>
rdfs:seeAlso <https://doi.org/10.1109/CGames.2012.6314579>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/cgames>
dc:title Using chaotic 3D watermarking for game design copy right protection. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document