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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/chi/Mirza-BabaeiNGCF13>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Geraldine_Fitzpatrick>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/John_Gregory>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lennart_E._Nacke>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Nick_Collins>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pejman_Mirza-Babaei>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F2470654.2466200>
foaf:homepage <https://doi.org/10.1145/2470654.2466200>
dc:identifier DBLP conf/chi/Mirza-BabaeiNGCF13 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F2470654.2466200 (xsd:string)
dcterms:issued 2013 (xsd:gYear)
rdfs:label How does it play better?: exploring user testing and biometric storyboards in games user research. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Geraldine_Fitzpatrick>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/John_Gregory>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lennart_E._Nacke>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Nick_Collins>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pejman_Mirza-Babaei>
swrc:pages 1499-1508 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/chi/2013>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/chi/Mirza-BabaeiNGCF13/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/chi/Mirza-BabaeiNGCF13>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/chi/chi2013.html#Mirza-BabaeiNGCF13>
rdfs:seeAlso <https://doi.org/10.1145/2470654.2466200>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/chi>
dc:title How does it play better?: exploring user testing and biometric storyboards in games user research. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document