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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/chi/RuebenHMCLFD22>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jennifer_Eleanor_Martinez>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Marlena_R._Fraune>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Matthew_Rodney_Horrocks>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Matthew_Rueben>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Michelle_V._Cormier>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Nicolas_J._LaLone>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Z._Toups_Dugas>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3491102.3517699>
foaf:homepage <https://doi.org/10.1145/3491102.3517699>
dc:identifier DBLP conf/chi/RuebenHMCLFD22 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3491102.3517699 (xsd:string)
dcterms:issued 2022 (xsd:gYear)
rdfs:label "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Videogames. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jennifer_Eleanor_Martinez>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Marlena_R._Fraune>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Matthew_Rodney_Horrocks>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Matthew_Rueben>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Michelle_V._Cormier>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Nicolas_J._LaLone>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Z._Toups_Dugas>
swrc:pages 417:1-417:22 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/chi/2022>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/chi/RuebenHMCLFD22/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/chi/RuebenHMCLFD22>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/chi/chi2022.html#RuebenHMCLFD22>
rdfs:seeAlso <https://doi.org/10.1145/3491102.3517699>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/chi>
dc:title "I See You!": A Design Framework for Interface Cues about Agent Visual Perception from a Thematic Analysis of Videogames. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document