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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/chilechi/BarcelosCMNS13>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Geiza_Costa>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ismar_Frango_Silveira>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ren%E2%88%9A%C2%A9_No%E2%88%9A%C4%99l>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Roberto_Mu%E2%88%9A%C4%AAoz-Soto>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Thiago_Schumacher_Barcelos>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F2535597.2535613>
foaf:homepage <https://doi.org/10.1145/2535597.2535613>
dc:identifier DBLP conf/chilechi/BarcelosCMNS13 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F2535597.2535613 (xsd:string)
dcterms:issued 2013 (xsd:gYear)
rdfs:label Informal HCI: what may students learn from playability issues during a game design workshop? (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Geiza_Costa>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ismar_Frango_Silveira>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ren%E2%88%9A%C2%A9_No%E2%88%9A%C4%99l>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Roberto_Mu%E2%88%9A%C4%AAoz-Soto>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Thiago_Schumacher_Barcelos>
swrc:pages 116-119 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/chilechi/2013>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/chilechi/BarcelosCMNS13/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/chilechi/BarcelosCMNS13>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/chilechi/chilechi2013.html#BarcelosCMNS13>
rdfs:seeAlso <https://doi.org/10.1145/2535597.2535613>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/chilechi>
dc:title Informal HCI: what may students learn from playability issues during a game design workshop? (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document