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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/cig/BaldwinDFH17>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Alexander_Baldwin_0002>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Johan_Holmberg>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jos%E2%88%9A%C2%A9_M._Font>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Steve_Dahlskog>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FCIG.2017.8080411>
foaf:homepage <https://doi.org/10.1109/CIG.2017.8080411>
dc:identifier DBLP conf/cig/BaldwinDFH17 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FCIG.2017.8080411 (xsd:string)
dcterms:issued 2017 (xsd:gYear)
rdfs:label Mixed-initiative procedural generation of dungeons using game design patterns. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Alexander_Baldwin_0002>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Johan_Holmberg>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jos%E2%88%9A%C2%A9_M._Font>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Steve_Dahlskog>
swrc:pages 25-32 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/cig/2017>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/cig/BaldwinDFH17/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/cig/BaldwinDFH17>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/cig/cig2017.html#BaldwinDFH17>
rdfs:seeAlso <https://doi.org/10.1109/CIG.2017.8080411>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/cig>
dc:title Mixed-initiative procedural generation of dungeons using game design patterns. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document