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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/cig/TakanoOIHT18>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ruck_Thawonmas>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Suguru_Ito>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Tomohiro_Harada>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Wenwen_Ouyang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yoshina_Takano>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FCIG.2018.8490437>
foaf:homepage <https://doi.org/10.1109/CIG.2018.8490437>
dc:identifier DBLP conf/cig/TakanoOIHT18 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FCIG.2018.8490437 (xsd:string)
dcterms:issued 2018 (xsd:gYear)
rdfs:label Applying Hybrid Reward Architecture to a Fighting Game AI. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ruck_Thawonmas>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Suguru_Ito>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Tomohiro_Harada>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Wenwen_Ouyang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yoshina_Takano>
swrc:pages 1-4 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/cig/2018>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/cig/TakanoOIHT18/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/cig/TakanoOIHT18>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/cig/cig2018.html#TakanoOIHT18>
rdfs:seeAlso <https://doi.org/10.1109/CIG.2018.8490437>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/cig>
dc:title Applying Hybrid Reward Architecture to a Fighting Game AI. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document