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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/cig/VoldenGB23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Djordje_Grbic>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Paolo_Burelli>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Thomas_Volden>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FCoG57401.2023.10333251>
foaf:homepage <https://doi.org/10.1109/CoG57401.2023.10333251>
dc:identifier DBLP conf/cig/VoldenGB23 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FCoG57401.2023.10333251 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
rdfs:label Procedurally generating rules to adapt difficulty for narrative puzzle games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Djordje_Grbic>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Paolo_Burelli>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Thomas_Volden>
swrc:pages 1-4 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/cig/2023>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/cig/VoldenGB23/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/cig/VoldenGB23>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/cig/cog2023.html#VoldenGB23>
rdfs:seeAlso <https://doi.org/10.1109/CoG57401.2023.10333251>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/cig>
dc:title Procedurally generating rules to adapt difficulty for narrative puzzle games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document