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dc:creator <https://dblp.l3s.de/d2r/resource/authors/Antonio_Jos%E2%88%9A%C2%A9_Fern%E2%88%9A%C2%B0ndez_Leiva>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Antonio_Miguel_Mora>
foaf:homepage <https://ceur-ws.org/Vol-1957/CoSeCiVi17_paper_11.pdf>
dc:identifier DBLP conf/cosecivi/Gutierrez-Rodriguez17 (xsd:string)
dcterms:issued 2017 (xsd:gYear)
rdfs:label Optimización de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos (Humanness optimization of Unreal Tournament 2004 bots by means of evolutionary algorithms). (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/%E2%88%9A%C4%80lvaro_Guti%E2%88%9A%C2%A9rrez-Rodr%E2%88%9A%E2%89%A0guez>
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foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Antonio_Miguel_Mora>
swrc:pages 103-118 (xsd:string)
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dc:title Optimización de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos (Humanness optimization of Unreal Tournament 2004 bots by means of evolutionary algorithms). (xsd:string)
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