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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/cvm/LiZGZW12>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Gang_Zeng>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hongbin_Zha>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jing_Li>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Long_Wang_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Rui_Gan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-642-34263-9%5F5>
foaf:homepage <https://doi.org/10.1007/978-3-642-34263-9_5>
dc:identifier DBLP conf/cvm/LiZGZW12 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-642-34263-9%5F5 (xsd:string)
dcterms:issued 2012 (xsd:gYear)
rdfs:label A Game-Theoretical Approach to Image Segmentation. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Gang_Zeng>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hongbin_Zha>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jing_Li>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Long_Wang_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Rui_Gan>
swrc:pages 33-42 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/cvm/2012>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/cvm/LiZGZW12/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/cvm/LiZGZW12>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/cvm/cvm2012.html#LiZGZW12>
rdfs:seeAlso <https://doi.org/10.1007/978-3-642-34263-9_5>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/cvm>
dc:title A Game-Theoretical Approach to Image Segmentation. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document