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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/cw/IslamNPA10>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Golam_Ashraf>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kaiser_Md._Nahiduzzaman>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Md._Tanvirul_Islam>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Why_Yong_Peng>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FCW.2010.66>
foaf:homepage <https://doi.org/10.1109/CW.2010.66>
dc:identifier DBLP conf/cw/IslamNPA10 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FCW.2010.66 (xsd:string)
dcterms:issued 2010 (xsd:gYear)
rdfs:label Learning Character Design from Experts and Laymen. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Golam_Ashraf>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kaiser_Md._Nahiduzzaman>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Md._Tanvirul_Islam>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Why_Yong_Peng>
swrc:pages 134-141 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/cw/2010>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/cw/IslamNPA10/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/cw/IslamNPA10>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/cw/cw2010.html#IslamNPA10>
rdfs:seeAlso <https://doi.org/10.1109/CW.2010.66>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/cw>
dc:subject shape learning, shape psychology, perception games (xsd:string)
dc:title Learning Character Design from Experts and Laymen. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document