Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/cw/OnoueMN04
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2004
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Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature.
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shadows, bump-mapping, horizon map, curvature, graphics hardware
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Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature.
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