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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/digra/Winn15>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Chris_Winn>
foaf:homepage <http://www.digra.org/digital-library/publications/the-well-played-moba-how-dota-2-and-league-of-legends-use-dramatic-dynamics/>
dc:identifier DBLP conf/digra/Winn15 (xsd:string)
dcterms:issued 2015 (xsd:gYear)
rdfs:label The Well-Played MOBA: How DotA 2 and League of Legends use Dramatic Dynamics. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Chris_Winn>
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/digra/2015>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/digra/Winn15/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/digra/Winn15>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/digra/digra2015.html#Winn15>
rdfs:seeAlso <http://www.digra.org/digital-library/publications/the-well-played-moba-how-dota-2-and-league-of-legends-use-dramatic-dynamics/>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/digra>
dc:title The Well-Played MOBA: How DotA 2 and League of Legends use Dramatic Dynamics. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document