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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/dihu/Murray14>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Padmini_Ray_Murray>
foaf:homepage <http://dharchive.org/paper/DH2014/Poster-441.xml>
dc:identifier DBLP conf/dihu/Murray14 (xsd:string)
dcterms:issued 2014 (xsd:gYear)
rdfs:label How to make games more GLAM-orous: developing game prototypes for the museum and cultural heritage sector in India. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Padmini_Ray_Murray>
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/dihu/2014>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/dihu/Murray14/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/dihu/Murray14>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/dihu/dh2014.html#Murray14>
rdfs:seeAlso <http://dharchive.org/paper/DH2014/Poster-441.xml>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/dihu>
dc:title How to make games more GLAM-orous: developing game prototypes for the museum and cultural heritage sector in India. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document