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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/drm/LandauST06>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Doug_Twilleager>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ren%E2%88%9A%C2%A9e_Stratulate>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Susan_Landau_0001>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1179509.1179511>
foaf:homepage <https://doi.org/10.1145/1179509.1179511>
dc:identifier DBLP conf/drm/LandauST06 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1179509.1179511 (xsd:string)
dcterms:issued 2006 (xsd:gYear)
rdfs:label Consumers, fans, and control: what the games industry can teach Hollywood about DRM. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Doug_Twilleager>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ren%E2%88%9A%C2%A9e_Stratulate>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Susan_Landau_0001>
swrc:pages 1-8 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/drm/2006>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/drm/LandauST06/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/drm/LandauST06>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/drm/drm2006.html#LandauST06>
rdfs:seeAlso <https://doi.org/10.1145/1179509.1179511>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/drm>
dc:subject digital rights management, economics, films, games, movies (xsd:string)
dc:title Consumers, fans, and control: what the games industry can teach Hollywood about DRM. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document