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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/dsrt/GreuterR11>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/David_J._Roberts_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Stefan_Greuter>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FDS-RT.2011.13>
foaf:homepage <https://doi.org/10.1109/DS-RT.2011.13>
dc:identifier DBLP conf/dsrt/GreuterR11 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FDS-RT.2011.13 (xsd:string)
dcterms:issued 2011 (xsd:gYear)
rdfs:label Controlling Viewpoint from Markerless Head Tracking in an Immersive Ball Game Using a Commodity Depth Based Camera. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/David_J._Roberts_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Stefan_Greuter>
swrc:pages 64-71 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/dsrt/2011>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/dsrt/GreuterR11/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/dsrt/GreuterR11>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/dsrt/dsrt2011.html#GreuterR11>
rdfs:seeAlso <https://doi.org/10.1109/DS-RT.2011.13>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/dsrt>
dc:subject Kinect, Commodity VR system, Depth Based Camera, real-time, serious games, tele presence, shared game space (xsd:string)
dc:title Controlling Viewpoint from Markerless Head Tracking in an Immersive Ball Game Using a Commodity Depth Based Camera. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document