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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ecai/BoscKRBT14>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Chedy_Ra%E2%88%9A%C4%AEssi>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Guillaume_Bosc>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jean-Fran%E2%88%9A%C3%9Fois_Boulicaut>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mehdi_Kaytoue-Uberall>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Philip_Tan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.3233%2F978-1-61499-419-0-975>
foaf:homepage <https://doi.org/10.3233/978-1-61499-419-0-975>
dc:identifier DBLP conf/ecai/BoscKRBT14 (xsd:string)
dc:identifier DOI doi.org%2F10.3233%2F978-1-61499-419-0-975 (xsd:string)
dcterms:issued 2014 (xsd:gYear)
rdfs:label Mining Balanced Sequential Patterns in RTS Games. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Chedy_Ra%E2%88%9A%C4%AEssi>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Guillaume_Bosc>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jean-Fran%E2%88%9A%C3%9Fois_Boulicaut>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mehdi_Kaytoue-Uberall>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Philip_Tan>
swrc:pages 975-976 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ecai/2014>
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owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ecai/BoscKRBT14>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ecai/ecai2014.html#BoscKRBT14>
rdfs:seeAlso <https://doi.org/10.3233/978-1-61499-419-0-975>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ecai>
dc:title Mining Balanced Sequential Patterns in RTS Games. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document