Selective and adaptive supersampling for real-time ray tracing.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/egh/JinICPLJ09
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Selective and adaptive supersampling for real-time ray tracing.
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GPU computing, adaptive supersampling, many-core processor, real-time ray tracing, selective sampling
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Selective and adaptive supersampling for real-time ray tracing.
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