Efficient depth peeling via bucket sort.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/egh/LiuHLW09
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2009
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Efficient depth peeling via bucket sort.
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bucket sort, depth peeling, graphics hardware, histogram equalization, max/min blending, multiple render target (MRT), order independent transparency (OIT)
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Efficient depth peeling via bucket sort.
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