Automatic shader level of detail.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/egh/OlanoKS03
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2003
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Automatic shader level of detail.
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computer games, hardware systems, interactive rendering, languages, level of detail, multi-pass rendering, procedural shading, reflectance & shading models, rendering systems, simplification
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Automatic shader level of detail.
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