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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/etra/PetersI06>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Laurent_Itti>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Robert_J._Peters>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1117309.1117315>
foaf:homepage <https://doi.org/10.1145/1117309.1117315>
dc:identifier DBLP conf/etra/PetersI06 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1117309.1117315 (xsd:string)
dcterms:issued 2006 (xsd:gYear)
rdfs:label Computational mechanisms for gaze direction in interactive visual environments. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Laurent_Itti>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Robert_J._Peters>
swrc:pages 27-32 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/etra/2006>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/etra/PetersI06/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/etra/PetersI06>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/etra/etra2006.html#PetersI06>
rdfs:seeAlso <https://doi.org/10.1145/1117309.1117315>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/etra>
dc:subject active vision, computational modeling, eye movements, immersive environments, video games, visual attention (xsd:string)
dc:title Computational mechanisms for gaze direction in interactive visual environments. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document