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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/europar/RegraguiCPNB22>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Baptiste_Coye>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Denis_Barthou>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/La%E2%88%9A%C2%A9rcio_Lima_Pilla>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mustapha_Regragui>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Raymond_Namyst>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-031-12597-3%5F7>
foaf:homepage <https://doi.org/10.1007/978-3-031-12597-3_7>
dc:identifier DBLP conf/europar/RegraguiCPNB22 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-031-12597-3%5F7 (xsd:string)
dcterms:issued 2022 (xsd:gYear)
rdfs:label Exploring Scheduling Algorithms for Parallel Task Graphs: A Modern Game Engine Case Study. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Baptiste_Coye>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Denis_Barthou>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/La%E2%88%9A%C2%A9rcio_Lima_Pilla>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mustapha_Regragui>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Raymond_Namyst>
swrc:pages 103-118 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/europar/2022>
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rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/europar/europar2022.html#RegraguiCPNB22>
rdfs:seeAlso <https://doi.org/10.1007/978-3-031-12597-3_7>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/europar>
dc:title Exploring Scheduling Algorithms for Parallel Task Graphs: A Modern Game Engine Case Study. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document