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<http://dblp.uni-trier.de/rec/bibtex/conf/fdg/2011pcg>
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foaf:homepage
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foaf:homepage
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<https://doi.org/10.1145/2000919>
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dc:identifier
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DBLP conf/fdg/2011pcg
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dc:identifier
|
DOI doi.org%2F10.1145%2F2000919
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dc:identifier
|
ISBN 978-1-4503-0872-4
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swrc:isbn
|
ISBN 978-1-4503-0872-4
(xsd:string)
|
dcterms:issued
|
2011
(xsd:gYear)
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rdfs:label
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Proceedings of the 2nd International Workshop on Procedural Content Generation in Games, PCGames '11, Bordeaux, France, June 28, 2011
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<https://dblp.l3s.de/d2r/resource/publications/conf/fdg/DoranP11>
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<https://dblp.l3s.de/d2r/resource/publications/conf/fdg/Dormans11>
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<https://dblp.l3s.de/d2r/resource/publications/conf/fdg/SmelikGKKB11>
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dc:publisher
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ACM
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owl:sameAs
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owl:sameAs
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<http://dblp.rkbexplorer.com/id/conf/fdg/2011pcg>
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<urn:isbn:978-1-4503-0872-4>
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rdfs:seeAlso
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<http://amazon.com/s/ref=nb_ss_gw?field-keywords=978-1-4503-0872-4>
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<https://doi.org/10.1145/2000919>
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<https://dblp.l3s.de/d2r/resource/conferences/fdg>
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dcterms:tableOfContent
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<http://dblp.uni-trier.de/db/conf/fdg/pcg2011.html>
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dc:title
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Proceedings of the 2nd International Workshop on Procedural Content Generation in Games, PCGames '11, Bordeaux, France, June 28, 2011
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dc:type
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swrc:Proceedings
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rdf:type
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