How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/fdg/GualeniJC12
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How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts.
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How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts.
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