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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/fdg/LangeveldK09>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mark_Christensen_van_Langeveld>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Robert_Kessler>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1536513.1536567>
foaf:homepage <https://doi.org/10.1145/1536513.1536567>
dc:identifier DBLP conf/fdg/LangeveldK09 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1536513.1536567 (xsd:string)
dcterms:issued 2009 (xsd:gYear)
rdfs:label Educational impact of digital visualization and auditing tools on a digital character production course. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mark_Christensen_van_Langeveld>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Robert_Kessler>
swrc:pages 316-323 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/fdg/2009>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/fdg/LangeveldK09/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/fdg/LangeveldK09>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/fdg/fdg2009.html#LangeveldK09>
rdfs:seeAlso <https://doi.org/10.1145/1536513.1536567>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/fdg>
dc:subject 3D character modeling, academic programs, anatomy, contour design, digital entertainment industry, education, form, interdisciplinary curriculum, machinima, technique, video games (xsd:string)
dc:title Educational impact of digital visualization and auditing tools on a digital character production course. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document