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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/gala/FlorisFMR23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Francesco_Floris>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Marina_Marchisio>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sergio_Rabellino>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Valeria_Fradiante>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-031-49065-1%5F50>
foaf:homepage <https://doi.org/10.1007/978-3-031-49065-1_50>
dc:identifier DBLP conf/gala/FlorisFMR23 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-031-49065-1%5F50 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
rdfs:label Design Gamification Strategies in a Digital Learning Environment: The Impact on Students. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Francesco_Floris>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Marina_Marchisio>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sergio_Rabellino>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Valeria_Fradiante>
swrc:pages 464-469 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/gala/2023>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/gala/FlorisFMR23/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/gala/FlorisFMR23>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/gala/gala2023.html#FlorisFMR23>
rdfs:seeAlso <https://doi.org/10.1007/978-3-031-49065-1_50>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/gala>
dc:title Design Gamification Strategies in a Digital Learning Environment: The Impact on Students. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document