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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/gameon/BakkesSH08>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/H._Jaap_van_den_Herik>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pieter_Spronck>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sander_Bakkes>
dc:identifier DBLP conf/gameon/BakkesSH08 (xsd:string)
dcterms:issued 2008 (xsd:gYear)
rdfs:label Rapid Adaptation of Video Game AI. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/H._Jaap_van_den_Herik>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pieter_Spronck>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sander_Bakkes>
swrc:pages 69-76 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/gameon/2008>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/gameon/BakkesSH08/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/gameon/BakkesSH08>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/gameon/gameon2008.html#BakkesSH08>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/gameon>
dc:title Rapid Adaptation of Video Game AI. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document