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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/gamesem/LeeCC09>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jae-Moon_Lee>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Rafael_A._Calvo>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Se_Hong_Cho>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FICEGIC.2009.5293611>
foaf:homepage <https://doi.org/10.1109/ICEGIC.2009.5293611>
dc:identifier DBLP conf/gamesem/LeeCC09 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FICEGIC.2009.5293611 (xsd:string)
dcterms:issued 2009 (xsd:gYear)
rdfs:label A fast algorithm for simulation of flocking behavior. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jae-Moon_Lee>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Rafael_A._Calvo>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Se_Hong_Cho>
swrc:pages 186-190 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/gamesem/2009>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/gamesem/LeeCC09/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/gamesem/LeeCC09>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/gamesem/icegic2009.html#LeeCC09>
rdfs:seeAlso <https://doi.org/10.1109/ICEGIC.2009.5293611>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/gamesem>
dc:title A fast algorithm for simulation of flocking behavior. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document