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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/gecco/Esparcia-AlcazarMMGG10>
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dc:creator <https://dblp.l3s.de/d2r/resource/authors/Anna_Isabel_Esparcia-Alc%E2%88%9A%C2%B0zar>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Antonio_Miguel_Mora>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Juan_Juli%E2%88%9A%C2%B0n_Merelo_Guerv%E2%88%9A%E2%89%A5s>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pablo_Garc%E2%88%9A%E2%89%A0a-S%E2%88%9A%C2%B0nchez>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1830483.1830633>
foaf:homepage <https://doi.org/10.1145/1830483.1830633>
dc:identifier DBLP conf/gecco/Esparcia-AlcazarMMGG10 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1830483.1830633 (xsd:string)
dcterms:issued 2010 (xsd:gYear)
rdfs:label Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ana%E2%88%9A%E2%89%A0s_Mart%E2%88%9A%E2%89%A0nez-Garc%E2%88%9A%E2%89%A0a>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Anna_Isabel_Esparcia-Alc%E2%88%9A%C2%B0zar>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Antonio_Miguel_Mora>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Juan_Juli%E2%88%9A%C2%B0n_Merelo_Guerv%E2%88%9A%E2%89%A5s>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pablo_Garc%E2%88%9A%E2%89%A0a-S%E2%88%9A%C2%B0nchez>
swrc:pages 829-830 (xsd:string)
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rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/gecco/gecco2010.html#Esparcia-AlcazarMMGG10>
rdfs:seeAlso <https://doi.org/10.1145/1830483.1830633>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/gecco>
dc:subject autonomous agents, fuzzy finite state machines, genetic algorithms, videogames (xsd:string)
dc:title Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document