A learning algorithm based on $őĽ$-policy iteration and its application to the video game "tetris attack".
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/gi/Thanh16
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A learning algorithm based on $őĽ$-policy iteration and its application to the video game "tetris attack".
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A learning algorithm based on $őĽ$-policy iteration and its application to the video game "tetris attack".
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