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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/gi/Thanh16>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hoang_Thanh_Le_0002>
foaf:homepage <https://dl.gi.de/handle/20.500.12116/1113>
dc:identifier DBLP conf/gi/Thanh16 (xsd:string)
dcterms:issued 2016 (xsd:gYear)
rdfs:label A learning algorithm based on $őĽ$-policy iteration and its application to the video game "tetris attack". (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hoang_Thanh_Le_0002>
swrc:pages 2157-2162 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/gi/2016>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/gi/Thanh16/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/gi/Thanh16>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/gi/gi2016.html#Thanh16>
rdfs:seeAlso <https://dl.gi.de/handle/20.500.12116/1113>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/gi>
dc:title A learning algorithm based on $őĽ$-policy iteration and its application to the video game "tetris attack". (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document