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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/goodit/VitielloC0SS23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Andrea_Antonio_Cantone>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Giuliana_Vitiello>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Marco_Romano_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Monica_Sebillo>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Simone_Silvestri>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F3582515.3609550>
foaf:homepage <https://doi.org/10.1145/3582515.3609550>
dc:identifier DBLP conf/goodit/VitielloC0SS23 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F3582515.3609550 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
rdfs:label Can Gamification Make Driving Styles More Sustainable? A Real-World Pilot Study. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Andrea_Antonio_Cantone>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Giuliana_Vitiello>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Marco_Romano_0001>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Monica_Sebillo>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Simone_Silvestri>
swrc:pages 315-323 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/goodit/2023>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/goodit/VitielloC0SS23/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/goodit/VitielloC0SS23>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/goodit/goodit2023.html#VitielloC0SS23>
rdfs:seeAlso <https://doi.org/10.1145/3582515.3609550>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/goodit>
dc:title Can Gamification Make Driving Styles More Sustainable? A Real-World Pilot Study. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document