How to design and evaluate a serious game aiming at awareness of therapy skills associated with social anxiety disorder.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/goodtechs/BaldyHB20
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/conf/goodtechs/BaldyHB20
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Imre_D%E2%88%9A%C2%B0niel_B%E2%88%9A%C2%B0ldy
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Nikolaj_Hansen
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Thomas_Bj%E2%88%9A%C5%82rner
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1145%2F3411170.3411249
>
foaf:
homepage
<
https://doi.org/10.1145/3411170.3411249
>
dc:
identifier
DBLP conf/goodtechs/BaldyHB20
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1145%2F3411170.3411249
(xsd:string)
dcterms:
issued
2020
(xsd:gYear)
rdfs:
label
How to design and evaluate a serious game aiming at awareness of therapy skills associated with social anxiety disorder.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Imre_D%E2%88%9A%C2%B0niel_B%E2%88%9A%C2%B0ldy
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Nikolaj_Hansen
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Thomas_Bj%E2%88%9A%C5%82rner
>
swrc:
pages
156-162
(xsd:string)
dcterms:
partOf
<
https://dblp.l3s.de/d2r/resource/publications/conf/goodtechs/2020
>
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/conf/goodtechs/BaldyHB20/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/conf/goodtechs/BaldyHB20
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/conf/goodtechs/goodtechs2020.html#BaldyHB20
>
rdfs:
seeAlso
<
https://doi.org/10.1145/3411170.3411249
>
swrc:
series
<
https://dblp.l3s.de/d2r/resource/conferences/goodtechs
>
dc:
title
How to design and evaluate a serious game aiming at awareness of therapy skills associated with social anxiety disorder.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:InProceedings
rdf:
type
foaf:Document