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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/hci/Peters09>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kirsten_A._Peters>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-642-02583-9%5F44>
foaf:homepage <https://doi.org/10.1007/978-3-642-02583-9_44>
dc:identifier DBLP conf/hci/Peters09 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-642-02583-9%5F44 (xsd:string)
dcterms:issued 2009 (xsd:gYear)
rdfs:label Influence of Real-World Ten-Pin Bowling Experience on Performance during First-Time Nintendo Wii Bowling Practice. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kirsten_A._Peters>
swrc:pages 396-405 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/hci/2009-4>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/hci/Peters09/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/hci/Peters09>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/hci/hci2009-4.html#Peters09>
rdfs:seeAlso <https://doi.org/10.1007/978-3-642-02583-9_44>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/hci>
dc:subject Motor program; motor learning; motion capture; gesture-based interaction; video games; transfer of skill; real-world vs. simulation (xsd:string)
dc:title Influence of Real-World Ten-Pin Bowling Experience on Performance during First-Time Nintendo Wii Bowling Practice. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document