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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/icalt/NetoOHDN23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Isabelle_Melo_do_Nascimento>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jos%E2%88%9A%C2%A9_Rocha_do_Amaral_Neto>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Juho_Hamari>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pasqueline_Dantas>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Wilk_Oliveira>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FICALT58122.2023.00034>
foaf:homepage <https://doi.org/10.1109/ICALT58122.2023.00034>
dc:identifier DBLP conf/icalt/NetoOHDN23 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FICALT58122.2023.00034 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
rdfs:label Exploring the Use of Social Gamification During and After Emergency Remote Teaching Caused by Covid-19. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Isabelle_Melo_do_Nascimento>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jos%E2%88%9A%C2%A9_Rocha_do_Amaral_Neto>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Juho_Hamari>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pasqueline_Dantas>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Wilk_Oliveira>
swrc:pages 97-99 (xsd:string)
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rdfs:seeAlso <https://doi.org/10.1109/ICALT58122.2023.00034>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/icalt>
dc:title Exploring the Use of Social Gamification During and After Emergency Remote Teaching Caused by Covid-19. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document