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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/icat/YangFSZ06>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Guangzheng_Fei>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Minghao_Yang>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Minyong_Shi>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Yongsong_Zhan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F11941354%5F65>
foaf:homepage <https://doi.org/10.1007/11941354_65>
dc:identifier DBLP conf/icat/YangFSZ06 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F11941354%5F65 (xsd:string)
dcterms:issued 2006 (xsd:gYear)
rdfs:label A Simple, Efficient Method for Real-Time Simulation of Smoke Shadow. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Guangzheng_Fei>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Minghao_Yang>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Minyong_Shi>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Yongsong_Zhan>
swrc:pages 633-642 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/icat/2006>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/icat/YangFSZ06/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/icat/YangFSZ06>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/icat/icat2006.html#YangFSZ06>
rdfs:seeAlso <https://doi.org/10.1007/11941354_65>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/icat>
dc:subject Smoke Shadow Simulation, Diffusion, Shadow Texture, GPU, Projective Texturing. (xsd:string)
dc:title A Simple, Efficient Method for Real-Time Simulation of Smoke Shadow. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document