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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/icc/LiuBC03>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jian_Liu>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/John_A._Copeland>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Raheem_A._Beyah>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FICC.2003.1204134>
foaf:homepage <https://doi.org/10.1109/ICC.2003.1204134>
dc:identifier DBLP conf/icc/LiuBC03 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FICC.2003.1204134 (xsd:string)
dcterms:issued 2003 (xsd:gYear)
rdfs:label Implementation of an efficient transport for real-time game applications on HFC cable networks. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Jian_Liu>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/John_A._Copeland>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Raheem_A._Beyah>
swrc:pages 12-16 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/icc/2003>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/icc/LiuBC03/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/icc/LiuBC03>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/icc/icc2003.html#LiuBC03>
rdfs:seeAlso <https://doi.org/10.1109/ICC.2003.1204134>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/icc>
dc:title Implementation of an efficient transport for real-time game applications on HFC cable networks. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document