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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/iciap/AzzariS09>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Luigi_Di_Stefano>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Pietro_Azzari>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-642-04146-4%5F32>
foaf:homepage <https://doi.org/10.1007/978-3-642-04146-4_32>
dc:identifier DBLP conf/iciap/AzzariS09 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-642-04146-4%5F32 (xsd:string)
dcterms:issued 2009 (xsd:gYear)
rdfs:label Vision-Based Markerless Gaming Interface. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Luigi_Di_Stefano>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Pietro_Azzari>
swrc:pages 288-296 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/iciap/2009>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/iciap/AzzariS09/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/iciap/AzzariS09>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/iciap/iciap2009.html#AzzariS09>
rdfs:seeAlso <https://doi.org/10.1007/978-3-642-04146-4_32>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/iciap>
dc:subject human-machine interfaces; camera pose estimation; videogames; keypoint matching (xsd:string)
dc:title Vision-Based Markerless Gaming Interface. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document