Game Based Flow Rate Control for Networks.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/icicic/ZhongHDMT06
Home
|
Example Publications
Property
Value
dcterms:
bibliographicCitation
<
http://dblp.uni-trier.de/rec/bibtex/conf/icicic/ZhongHDMT06
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Bocheng_Zhong
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Jianghong_Han
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Ming_Tan
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Yuan_Ming
>
dc:
creator
<
https://dblp.l3s.de/d2r/resource/authors/Zhaofang_Du
>
foaf:
homepage
<
http://dx.doi.org/doi.org%2F10.1109%2FICICIC.2006.92
>
foaf:
homepage
<
https://doi.org/10.1109/ICICIC.2006.92
>
dc:
identifier
DBLP conf/icicic/ZhongHDMT06
(xsd:string)
dc:
identifier
DOI doi.org%2F10.1109%2FICICIC.2006.92
(xsd:string)
dcterms:
issued
2006
(xsd:gYear)
rdfs:
label
Game Based Flow Rate Control for Networks.
(xsd:string)
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Bocheng_Zhong
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Jianghong_Han
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Ming_Tan
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Yuan_Ming
>
foaf:
maker
<
https://dblp.l3s.de/d2r/resource/authors/Zhaofang_Du
>
swrc:
pages
401-404
(xsd:string)
dcterms:
partOf
<
https://dblp.l3s.de/d2r/resource/publications/conf/icicic/2006
>
owl:
sameAs
<
http://bibsonomy.org/uri/bibtexkey/conf/icicic/ZhongHDMT06/dblp
>
owl:
sameAs
<
http://dblp.rkbexplorer.com/id/conf/icicic/ZhongHDMT06
>
rdfs:
seeAlso
<
http://dblp.uni-trier.de/db/conf/icicic/icicic2006-1.html#ZhongHDMT06
>
rdfs:
seeAlso
<
https://doi.org/10.1109/ICICIC.2006.92
>
swrc:
series
<
https://dblp.l3s.de/d2r/resource/conferences/icicic
>
dc:
title
Game Based Flow Rate Control for Networks.
(xsd:string)
dc:
type
<
http://purl.org/dc/dcmitype/Text
>
rdf:
type
swrc:InProceedings
rdf:
type
foaf:Document