Area of surface as a basis for vertex removal based mesh simplification.
Resource URI: https://dblp.l3s.de/d2r/resource/publications/conf/icmcs/ParkSC05
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Area of surface as a basis for vertex removal based mesh simplification.
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global search method, vertex removal, area-based mesh simplification algorithm, area-based distortion measurement, perceptual quality, data reduction algorithm, object rendering
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Area of surface as a basis for vertex removal based mesh simplification.
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