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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/icse/2012gas>
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dc:creator <https://dblp.l3s.de/d2r/resource/authors/Jonathan_Bell_0001>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Swapneel_Sheth>
swrc:editor <https://dblp.l3s.de/d2r/resource/authors/Gail_E._Kaiser>
swrc:editor <https://dblp.l3s.de/d2r/resource/authors/Jonathan_Bell_0001>
swrc:editor <https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
swrc:editor <https://dblp.l3s.de/d2r/resource/authors/Swapneel_Sheth>
foaf:homepage <https://ieeexplore.ieee.org/xpl/conhome/6218994/proceeding>
dc:identifier DBLP conf/icse/2012gas (xsd:string)
dc:identifier ISBN 978-1-4673-1768-9 (xsd:string)
swrc:isbn ISBN 978-1-4673-1768-9 (xsd:string)
dcterms:issued 2012 (xsd:gYear)
rdfs:label Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, GAS 2012, Zurich, Switzerland, June 9, 2012 (xsd:string)
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dc:publisher IEEE/ACM (xsd:string)
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dcterms:tableOfContent <http://dblp.uni-trier.de/db/conf/icse/gas2012.html>
dc:title Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, GAS 2012, Zurich, Switzerland, June 9, 2012 (xsd:string)
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rdf:type foaf:Document