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<https://dblp.l3s.de/d2r/resource/authors/Gail_E._Kaiser>
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<https://dblp.l3s.de/d2r/resource/authors/Jonathan_Bell_0001>
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<https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
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<https://dblp.l3s.de/d2r/resource/authors/Swapneel_Sheth>
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<https://dblp.l3s.de/d2r/resource/authors/Gail_E._Kaiser>
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<https://dblp.l3s.de/d2r/resource/authors/Jonathan_Bell_0001>
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<https://dblp.l3s.de/d2r/resource/authors/Kendra_M._L._Cooper>
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foaf:homepage
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dc:identifier
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DBLP conf/icse/2012gas
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dc:identifier
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ISBN 978-1-4673-1768-9
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swrc:isbn
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ISBN 978-1-4673-1768-9
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dcterms:issued
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2012
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rdfs:label
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Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, GAS 2012, Zurich, Switzerland, June 9, 2012
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IEEE/ACM
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<http://amazon.com/s/ref=nb_ss_gw?field-keywords=978-1-4673-1768-9>
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<https://dblp.l3s.de/d2r/resource/conferences/icse>
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<http://dblp.uni-trier.de/db/conf/icse/gas2012.html>
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dc:title
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Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, GAS 2012, Zurich, Switzerland, June 9, 2012
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