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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/icse/YampolskyS16>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Mark_Yampolsky>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Walt_Scacchi>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F2896958.2896965>
foaf:homepage <https://doi.org/10.1145/2896958.2896965>
dc:identifier DBLP conf/icse/YampolskyS16 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F2896958.2896965 (xsd:string)
dcterms:issued 2016 (xsd:gYear)
rdfs:label Learning game design and software engineering through a game prototyping experience: a case study. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Mark_Yampolsky>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Walt_Scacchi>
swrc:pages 15-21 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/icse/2016gas>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/icse/YampolskyS16/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/icse/YampolskyS16>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/icse/gas2016.html#YampolskyS16>
rdfs:seeAlso <https://doi.org/10.1145/2896958.2896965>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/icse>
dc:title Learning game design and software engineering through a game prototyping experience: a case study. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document