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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/icst/DonaldsonCHMNTW23>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Alastair_F._Donaldson>
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dc:creator <https://dblp.l3s.de/d2r/resource/authors/Vasyl_Teliman>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FICST57152.2023.00042>
foaf:homepage <https://doi.org/10.1109/ICST57152.2023.00042>
dc:identifier DBLP conf/icst/DonaldsonCHMNTW23 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FICST57152.2023.00042 (xsd:string)
dcterms:issued 2023 (xsd:gYear)
rdfs:label Industrial Deployment of Compiler Fuzzing Techniques for Two GPU Shading Languages. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Alastair_F._Donaldson>
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foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ryan_Harrison>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Vasyl_Teliman>
swrc:pages 374-385 (xsd:string)
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rdfs:seeAlso <https://doi.org/10.1109/ICST57152.2023.00042>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/icst>
dc:title Industrial Deployment of Compiler Fuzzing Techniques for Two GPU Shading Languages. (xsd:string)
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rdf:type swrc:InProceedings
rdf:type foaf:Document