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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ie/Rasmussen08>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Rune_Rasmussen>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F1514402.1514409>
foaf:homepage <https://doi.org/10.1145/1514402.1514409>
dc:identifier DBLP conf/ie/Rasmussen08 (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F1514402.1514409 (xsd:string)
dcterms:issued 2008 (xsd:gYear)
rdfs:label A game theory approach to high-level strategic planning in first person shooters. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Rune_Rasmussen>
swrc:pages 7 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ie/2008>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ie/Rasmussen08/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ie/Rasmussen08>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ie/ie2008.html#Rasmussen08>
rdfs:seeAlso <https://doi.org/10.1145/1514402.1514409>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ie>
dc:subject combinatorial game, first person shooter, game, two-player board game (xsd:string)
dc:title A game theory approach to high-level strategic planning in first person shooters. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document