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<https://dblp.l3s.de/d2r/resource/authors/Julian_Togelius>
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<https://dblp.l3s.de/d2r/resource/authors/Michael_Thielscher>
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<https://dblp.l3s.de/d2r/resource/authors/Stefan_Edelkamp>
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swrc:editor
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<https://dblp.l3s.de/d2r/resource/authors/Julian_Togelius>
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<https://dblp.l3s.de/d2r/resource/authors/Mark_H._M._Winands>
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<https://dblp.l3s.de/d2r/resource/authors/Michael_Thielscher>
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<https://dblp.l3s.de/d2r/resource/authors/Stefan_Edelkamp>
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<https://dblp.l3s.de/d2r/resource/authors/Stephan_Schiffel>
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<https://dblp.l3s.de/d2r/resource/authors/Tristan_Cazenave>
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foaf:homepage
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<http://dx.doi.org/doi.org%2F10.1007%2F978-3-319-39402-2>
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foaf:homepage
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<https://doi.org/10.1007/978-3-319-39402-2>
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dc:identifier
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DBLP conf/ijcai/2015cgw
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dc:identifier
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DOI doi.org%2F10.1007%2F978-3-319-39402-2
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dc:identifier
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ISBN 978-3-319-39401-5
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swrc:isbn
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ISBN 978-3-319-39401-5
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dcterms:issued
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2016
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rdfs:label
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Computer Games - Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers
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dc:publisher
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Springer
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<https://doi.org/10.1007/978-3-319-39402-2>
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swrc:series
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dc:title
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Computer Games - Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers
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swrc:Proceedings
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foaf:Document
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swrc:volume
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614
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