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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/intetain/KovalskyP20>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/George_Palamas>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Kristi%E2%88%9A%C2%B0n_Kovalsk%E2%88%9A%C4%B9>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1007%2F978-3-030-76426-5%5F13>
foaf:homepage <https://doi.org/10.1007/978-3-030-76426-5_13>
dc:identifier DBLP conf/intetain/KovalskyP20 (xsd:string)
dc:identifier DOI doi.org%2F10.1007%2F978-3-030-76426-5%5F13 (xsd:string)
dcterms:issued 2020 (xsd:gYear)
rdfs:label Neuroevolution vs Reinforcement Learning for Training Non Player Characters in Games: The Case of a Self Driving Car. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/George_Palamas>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Kristi%E2%88%9A%C2%B0n_Kovalsk%E2%88%9A%C4%B9>
swrc:pages 191-206 (xsd:string)
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rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/intetain/intetain2020.html#KovalskyP20>
rdfs:seeAlso <https://doi.org/10.1007/978-3-030-76426-5_13>
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dc:title Neuroevolution vs Reinforcement Learning for Training Non Player Characters in Games: The Case of a Self Driving Car. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document