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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ipps/GuanBL95>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Avi_Bleiweiss>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Richard_Lipes>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Sheng-Yih_Guan>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FIPPS.1995.395872>
foaf:homepage <https://doi.org/10.1109/IPPS.1995.395872>
dc:identifier DBLP conf/ipps/GuanBL95 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FIPPS.1995.395872 (xsd:string)
dcterms:issued 1995 (xsd:gYear)
rdfs:label Parallel implementation of volume rendering on Denali graphics systems. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Avi_Bleiweiss>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Richard_Lipes>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Sheng-Yih_Guan>
swrc:pages 700-706 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ipps/1995>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ipps/GuanBL95/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ipps/GuanBL95>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ipps/ipps1995.html#GuanBL95>
rdfs:seeAlso <https://doi.org/10.1109/IPPS.1995.395872>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ipps>
dc:subject rendering (computer graphics); image texture; pipeline processing; parallel architectures; computer graphic equipment; computer peripheral equipment; reduced instruction set computing; resource allocation; Denali graphics systems; 3D graphics systems; parallel implementation; volume rendering; texture mapping capability; standard graphics pipeline; pipelined parallel architecture; Kubota Graphics Corporation; maximum intensity projection; iso-surface rendering; partitioning data allocation scheme; texture memory requirements; transformation and rasterization modules; frame buffer modules; parallel node; general purpose RISC processor; object parallelism; hardware ASICs; pixel memory; pixel parallelism; dynamic load balancing; static load balancing (xsd:string)
dc:title Parallel implementation of volume rendering on Denali graphics systems. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document