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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/isdoc/RodriguesCO14a>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Ab%E2%88%9A%E2%89%A0lio_Oliveira>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Carlos_J._Costa>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Lu%E2%88%9A%E2%89%A0s_Filipe_Rodrigues>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1145%2F2618168.2618174>
foaf:homepage <https://doi.org/10.1145/2618168.2618174>
dc:identifier DBLP conf/isdoc/RodriguesCO14a (xsd:string)
dc:identifier DOI doi.org%2F10.1145%2F2618168.2618174 (xsd:string)
dcterms:issued 2014 (xsd:gYear)
rdfs:label How gamification can influence the web design and the customer to use the e-banking systems. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Ab%E2%88%9A%E2%89%A0lio_Oliveira>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Carlos_J._Costa>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Lu%E2%88%9A%E2%89%A0s_Filipe_Rodrigues>
swrc:pages 35-44 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/isdoc/2014>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/isdoc/RodriguesCO14a/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/isdoc/RodriguesCO14a>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/isdoc/isdoc2014.html#RodriguesCO14a>
rdfs:seeAlso <https://doi.org/10.1145/2618168.2618174>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/isdoc>
dc:title How gamification can influence the web design and the customer to use the e-banking systems. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document