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dcterms:bibliographicCitation <http://dblp.uni-trier.de/rec/bibtex/conf/ism/KurabayashiIK16>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Hidetoshi_Ishiyama>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Masaru_Kanai>
dc:creator <https://dblp.l3s.de/d2r/resource/authors/Shuichi_Kurabayashi>
foaf:homepage <http://dx.doi.org/doi.org%2F10.1109%2FISM.2016.0136>
foaf:homepage <https://doi.org/10.1109/ISM.2016.0136>
dc:identifier DBLP conf/ism/KurabayashiIK16 (xsd:string)
dc:identifier DOI doi.org%2F10.1109%2FISM.2016.0136 (xsd:string)
dcterms:issued 2016 (xsd:gYear)
rdfs:label Sensing-by-Overlaying: A Practical Implementation of a Multiplayer Mixed-Reality Gaming System by Integrating a Dense Point Cloud and a Real-Time Camera. (xsd:string)
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Hidetoshi_Ishiyama>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Masaru_Kanai>
foaf:maker <https://dblp.l3s.de/d2r/resource/authors/Shuichi_Kurabayashi>
swrc:pages 636-639 (xsd:string)
dcterms:partOf <https://dblp.l3s.de/d2r/resource/publications/conf/ism/2016>
owl:sameAs <http://bibsonomy.org/uri/bibtexkey/conf/ism/KurabayashiIK16/dblp>
owl:sameAs <http://dblp.rkbexplorer.com/id/conf/ism/KurabayashiIK16>
rdfs:seeAlso <http://dblp.uni-trier.de/db/conf/ism/ism2016.html#KurabayashiIK16>
rdfs:seeAlso <https://doi.org/10.1109/ISM.2016.0136>
swrc:series <https://dblp.l3s.de/d2r/resource/conferences/ism>
dc:title Sensing-by-Overlaying: A Practical Implementation of a Multiplayer Mixed-Reality Gaming System by Integrating a Dense Point Cloud and a Real-Time Camera. (xsd:string)
dc:type <http://purl.org/dc/dcmitype/Text>
rdf:type swrc:InProceedings
rdf:type foaf:Document